RESULT |
CHEAT CODE |
1000 Simoleons |
rosebud |
Add new family history stat to the current family |
hist_add |
Appends the route destination list to AllRoutes.txt
every time a route is found |
write_destlist |
Architecture tools automatically set the level as needed |
auto_level |
Automatically import and load indicated FAM file |
import [FAM file] |
Automatically load indicated house, no questions asked |
house [house number] |
Check and fix required lot objects |
prepare_lot |
Completely flush app to VM file when running
Windows NT |
flush |
Crash game |
crash |
Create moat or streams |
water_tool |
Create shrunk_text_#.bmp files |
shrink_text [font_size] [text] |
Create-a-character mode |
edit_char |
Display personality and interests |
interests |
Draw all animation frames disabled |
draw_all_frames off |
Draw all animation frames enabled |
draw_all_frames on |
Draw colored dots at each person's origin |
draw_origins |
Dump entire memory to core_dump_[date:time].txt |
core_dump |
Dump selected person's most recent list of scored
interactions to a file |
dump_happy |
Dump selected person's motive contribution curve to a
file |
dump_mc |
Enable debug flag to show outcome choice dialogs for
social interactions |
debug_social |
End sim logging |
sim_log end |
Execute "file.cht" file as a list of cheats |
cht [filename] |
Floorable grid disabled |
draw_floorable off |
Floorable grid enabled |
draw_floorable on |
Force an assert for testing |
assert |
Log animations in the event log window |
log_animations |
Map editor disabled |
map_edit off |
Map editor enabled |
map_edit on |
Move any object |
move_objects on |
No tutorial object generation when tutorial house is
loaded |
tutorial off |
Prevent web browser crashes |
browser_failsafe |
Preview animations disabled |
preview_anims off |
Preview animations enabled |
preview_anims on |
Programmer stats |
tile_info |
Quit game |
quit |
Read in behavior tuning constants from Tuning.txt |
#import |
Rebuilds entire control panel/UCP from scratch |
rebuild_cp |
Refresh the BMP_ resources for all people whose IFF
files are writable |
refresh_faces |
Rematch dependent textures and regenerate bitmaps
for all user characters |
refresh_textures |
Restore tutorial |
restore_tut |
Rotate camera |
rotation [0-3] |
Routing debug balloons disabled |
route_balloons off |
Routing debug balloons enabled |
route_balloons on |
Run series of random operations on unhoused families |
fam_test [opcount] |
Save currently loaded house |
save |
Save family history file |
history |
Say "plugh" |
plugh |
Say "porntipsguzzardo" |
porntipsguzzardo |
Say "xyzzy" |
xyzzy |
Selected person's path displayed |
draw_routes on |
Selected person's path hidden |
draw_routes off |
Set event logging mask |
log_mask |
Set free thinking level |
autonomy [1-100] |
Set game speed |
sim_speed [-1000-1000] |
Set grass change value |
edit_grass [number] |
Set grass growth |
grow_grass [0-150] |
Set lot size |
lot_size [number] |
Set maximum milliseconds to allow simulator |
sim_limit [milliseconds] |
Set sim speed |
sim_speed [-1000 - 1000] |
Set time of day (unpatched game version) |
set_hour [1-24] |
Set z offset for thought bubbles |
bubble_tweak [z offset value] |
Sets the neighborhood directory to the path |
[directory path] |
Sets up the borders of the lot with non-editable flag |
lot_border [<tl> <tr> <bl> <br>] |
Sets whether menu items appear for in use objects |
allow_inuse |
Show memory view window in debug builds of the
game |
memview |
Start sim logging |
sim_log begin |
Swap the two house files and updates families |
swap_houses [house number] [house number] |
Ticks disabled |
sweep off |
Ticks enabled |
sweep on |
Tile information displayed |
tile_info on |
Tile information hidden |
tile_info off |
Toggle allowing visitors to be controlled using the
keyboard |
visitor_control |
Toggle assets report |
report_assets |
Toggle automatic object reset feature |
auto_reset |
Toggle calls to PeekMessage within sim loop |
sim_peek |
Toggle camera mode |
cam_mode |
Toggle display of unavailable interactions in person
control menus |
all_menus |
Toggle music |
music |
Toggle object compression in save file |
obj_comp |
Toggle quaternion transformations |
quats |
Toggle sound log window |
sound_log |
Toggle sounds |
sound |
Toggle web page creation |
html |
Total reload of people skeletons, animations, suits
and skins |
reload_people |
Trigger sound event |
soundevent |
Write out an RTE file every time a route is found |
write_routes |
Write out behavior tuning constants to Tuning.txt |
#export |